It may not surprise some of you to know that JaredSIM is not my first company, but my fourth. The first I started with my sister in elementary school. We received a children’s loom for christmas and started making custom fabric coasters for people at my mom’s work. We called them “Mug [...]
This isn’t an article on good practices in database design. We definitely wouldn’t be the guys to ask about that. However, after many days of deliberation, and by deliberation I mean yelling, calling each other various names, and wasting several tablets of paper we have finally completed and have some suggestions on how to keep [...]
I have a TON of things to post about this past week and the amazing amount of thingsilearned at the doccom Plone sprint hosted by google. I also want to share some stories about the awesomeness that is the google campus, but for now I just want to note my current feeling of awesomeness [...]
Facebook has evolved as one of the most powerful way of social networking, sharing photographs, video, blogs as well as communicating with friends and networks. Fred Stutzman is a Ph.D. student at the University of North Carolina at Chapel Hill’s who studied facebook and it’s usage at [...]
I just ran into my files from one of the first JaredSIM sub-projects. It was my senior design project with the goal of making a robot that would beat the real Jared at air hockey. Naturally I called it Jared.hockey. A lot of people unfamiliar with the current state of robotics might [...]
I get asked all the time about why I call all of my projects Jared.[project_name], what thingsilearned is about, and why we chose to call our company JaredSIM. The only way to explain it is to explain Jared, and the whole story, or adventure as I like to call it of JaredSIM. I thought I’d [...]
At 7:30 pm exactly 1 week ago today Priyesh, Vu and I packed up and left for the airport. At 9:50 our plane departed and at 11:50pm we landed in San Francisco California ready to conquer the world that lay ahead of us! … By 12:15 Priyesh and I were lost somewhere [...]
Vu here. Since signing onto this project, I’ve had to figure out a thing or two about the program I’d be using for the artwork, namely, Photoshop. (It’s true that I’ve only produced one or two works so far using the program. I also feel that “winging it” is the sine qua non of a [...]